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Question by PersimmonSquares · Feb 18, 2016 at 09:10 AM · movementcirculararc

Arc movement

So, I'm working in Unity2D and I'm trying to get a certain object to move in an arc-like pattern a certain distance from a central point. The intention being that it would only travel in a circular motion between two points upon being fed a direction, at a speed determined by the y-axis input, then stopping. Any help?

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Answer by meat5000 · Feb 18, 2016 at 05:23 PM

A Slerp will achieve this.

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