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Question by RealMTG · Sep 06, 2014 at 01:51 PM · audiomusic

Unintended audio gaps

Hi!

I have a chiptune that loops and it lasts for around 4 seconds before looping. But when I look on the audio clip, there's a gap that is just as long as the music itself. When I listen to it in Unity, it's there. But when I listen to it in windows media player or in my music editor, there's no gap. Is this some kind of bug? Why does this happen?

Thanks in advance

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Answer by Dipetriantonio · Sep 06, 2014 at 02:06 PM

Unity does not work properly with MP3's for some reason. It adds a small silence when importing. I had this problem before and solved by using a wave-file instead. I'm assuming you were trying to use an MP3 by the way.

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avatar image RealMTG · Sep 06, 2014 at 02:28 PM 0
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Thank you so much!

avatar image no9rg · Sep 06, 2014 at 05:01 PM 0
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I would recommend using ogg which is comparable in size and quality to mp3 and there is no gap problem.

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