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Question by Rudstu · Aug 13, 2014 at 09:24 PM · movement script

whay cant i move with this script????

i have tried and tried but i cant get this script to work.

using UnityEngine; using System.Collections;

public class bevegelse : MonoBehaviour {

 public float moveSpeed;
 public float moveBackSpeed;
     
 void Uptade () {
         
     if (Input.GetButton("Forward")) {
         transform.Translate (Vector3.forward * moveSpeed * Time.deltaTime);
     }
     if (Input.GetButton("Backward")) {
         transform.Translate (-Vector3.forward * moveBackSpeed * Time.deltaTime);
     }
     if (Input.GetButton("Right")) {
         transform.Translate (Vector2.right * moveSpeed * Time.deltaTime);
     }
     if (Input.GetButton("Left")) {
         transform.Translate (-Vector2.right * moveSpeed * Time.deltaTime);
     }
 }
 

}

i have made inputs that has the same name as in the script but i still cant get it to work.

can someone help me?? thanks

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Answer by Endless_Aftermath · Aug 13, 2014 at 09:35 PM

I see 2 problems if this is your actual code from your game. Firstly, you spelled Update wrong, secondly, all of your speeds are zero or aren't assigned.

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Answer by TheGH0ST · Aug 13, 2014 at 09:41 PM

fix void Uptade to void Update and this public float moveSpeed = 5; public float moveBackSpeed = 3;

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Answer by Rudstu · Aug 13, 2014 at 09:52 PM

thanks, it works now. I only had to change the update, the other values are set in the engine.

Thanks again

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avatar image Endless_Aftermath · Aug 13, 2014 at 10:55 PM 0
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Check the question as answered. Good luck on your adventures.

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