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Can i add a blender file from Unity asset using prefab ?
Hello,
I would create a level for my game with some blender meshes and add dynamically meshes from unity asset library to the scene.
If you have an idea, could you help me please ?
Thank you
JD
Answer by astorga · Nov 08, 2012 at 03:56 PM
It's possible to import .blend files directly to Unity. You just need to have blender installed in your machine.
Answer by JD · Nov 08, 2012 at 04:28 PM
Thx Astorga
I have already add .blend files to unity, but after i would add this files with javacript (with a prefab ?) to the scene.
JD
If you want to add a script file to one instance, just put it in your scene and add the script as usual.
If you want to add a script to every object you create from the asset, make a prefab from the asset, and add the script to the prefab.
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