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Question by PuneetK · Sep 24, 2013 at 11:27 AM · guistylehoverguistylestate

GUIStyle component to be changed during script?

So I want to do some action when the GUI element is hovered on, like make it bigger when you hover over it.

Can someone explain how?

 if (GUI.Button (Rect (pauseX + Screen.width * 0.84,pauseY  + Screen.height * 0.005, Screen.width * 0.15, Screen.height * 0.09),"",designhome))
      { 
         Application.LoadLevel (0);    
         Time.timeScale = 1;
         print("home button clicked");
     }

The textures for this button have been defined in the style. So I need a way to make the button rect bigger, on hovering over it. Please tell me how :)

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Answer by Jamora · Sep 24, 2013 at 12:39 PM

The only way I can think of to do this is by checking if the mouse cursor is contained in the Rect:

 if(buttonrect.contains(event.current.mousePosition))
     buttonRect = bigButtonRect;
 else
     buttonRect = smallButtonRect;
 
 GUI.Button(buttonRect, ...);
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avatar image PuneetK · Sep 28, 2013 at 06:21 PM 0
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Thought I could use iTween or something to scale, but guess I'll just be required to make the images themselves bigger or smaller

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