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Question by unity040815 · Oct 05, 2015 at 02:04 PM · androidwebglchromehtml5firefox

Unity HTML5(WebGL) exported project not working on mobile/tablet

Hello,

I have developed a few sample projects in Unity and was testing various platforms. I have exported the projects to HTML5 and was trying to access them from various devices. They work perfectly on desktops (Chrome & Firefox). But they are not working on mobiles and tablets. I have tried both Chrome & Firefox on mobile and tablets. Now the HTML5 & WebGL samples available online (viz. http://webglsamples.org/ & https://www.chromeexperiments.com/webgl) are working on mobiles and tablets.

I was wondering if I am doing something wrong in exporting these projects or something else..

Any insight would be helpful.

Thanks..

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Answer by Schubkraft · Oct 05, 2015 at 02:16 PM

As we have stated on the various roadmap blog/forum posts we are not supporting mobile browsers yet. We and the browsers still have ways to go to make it work.

These examples run since they are mostly pure WebGL graphics show cases. Unity on the other hand has a full engine runtime that we are porting to JS for you.

Sorry to not have better news for you at the moment.

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avatar image unity040815 · Oct 06, 2015 at 07:30 AM 0
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Hi Schubkraft,

I was hoping to hear some news about Webassembly and Unity integration. Unity is an able engine and was hoping for some more.

I have gone through the forums mentioned above. WebAssembly sounds very promising and hoped Unity had some alphas or nightly's... Thanks for the reply.

Tchao!

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