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Question by Tyler 2 · Feb 09, 2011 at 04:33 AM · buttontriggercondition

Trigger condition...

How can I have an if statement where one of the conditions is that the objects trigger must be touching another collider? I want to make a rhythm game type effect (where as an object scrolls, the player must hit a button while the object is in a certain trigger area). Thanks

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Answer by Jesse Anders · Feb 09, 2011 at 08:48 AM

One way would be to set a flag in OnCollisionEnter(), and then clear it in OnCollisionExit(). Then, you can check the value of that flag in your conditional.

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