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Question by VLunarFangV · May 11, 2013 at 09:31 AM · mousescreencursorrtsedge

Detect cursor on edge of screen

I'm not working on anything that needs this script right now but I am curious, does anyone know a script for detecting when the mouse hits the edge of the screen? Examples of the script I'm looking for are found in top-down strategy games like Civilization 5 and Starcraft 2. I'm not looking for the camera scrolling mechanic itself, just the code to detect the mouse on the edge of the screen.

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Answer by $$anonymous$$ · May 11, 2013 at 06:15 PM

You can use Input.mousePosition to detect where is your cursor http://docs.unity3d.com/Documentation/ScriptReference/Input-mousePosition.html

For example:

public class RTScamera : MonoBehaviour

{

 public float ScrollSpeed = 15;

}

 // Update is called once per frame
 void Update()
 {                             
        if ( Input.mousePosition.y >= Screen.height *0.95)
         {
             transform.Translate(Vector3.right * Time.deltaTime * ScrollSpeed, Space.World);
         }
        
 } 

}

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avatar image VLunarFangV · May 11, 2013 at 06:39 PM 0
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I see, that can be very useful. I'll keep this script in $$anonymous$$d for future reference, thanks.

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