- Home /
Question by
Rati · Nov 03, 2012 at 10:29 AM ·
shaderunity4directx 11dx11geometry shader
how to use Geometry shader in unity 4 ?
Hello, i'm using the unity 4 beta (with Dx11 so), and i want to create some "Geometry shaders".
I dont found any information about this on the online doc, but only vertex and fragment.
Comment
Answer by DominoOne · Jan 04, 2013 at 07:09 AM
There is a sample geometry shader posted in this forum thread:
http://forum.unity3d.com/threads/156553-Geometry-shaders
It should get you started.
Your answer
Follow this Question
Related Questions
DX11 shader model 5 unavailable 0 Answers
Adjacency information in geometry shaders 3 Answers
Adding Decal to Tessellated Material 0 Answers
Screen shaders that alter geometry at runtime or through camera 1 Answer
Unity 5 tesselation problem 1 Answer