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Question by voodoo664 · Jul 07, 2013 at 11:53 PM · javascripterrorenemy ai

Enemy AI Error

i followed this guys youtube tutorial but i got an error but he didn't, i always have problems with unity and i follow the tutorials 100% every step but i get these small annoying errors, any help with this script would be Great! ERROR: Assets/Enemy Health.js(1,11): UCE0001: ';' expected. Insert a semicolon at the end.

 var health - 10;
 var TakeDamage  :  boolean;
 
 function OnTriggerEnter(other: Collider){
 if(other.tag == "Player"){
 TakeDamage = true;
 }
 }
 
 function OnTriggerExit(other: Collider){
 if(other.tag == "Player"){
 TakeDamage = false;
 }
 }
 
 function Update(){
 if(TakeDamage){
 if(Input.GetButtonDown("fire1")){
 health - - 1;
 }
 }
 }
 if(health <- 1){
 health - 0;
 Destroy (gameObject);
 }
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avatar image clunk47 · Jul 08, 2013 at 12:05 AM 1
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Wait why are you saying var health - 10; ??? This should be var health = 10;

avatar image clunk47 clunk47 · Jul 08, 2013 at 12:07 AM 0
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If you want to subtract, you need to use health-= 1 or whatever u want to subtract.

avatar image voodoo664 clunk47 · Jul 08, 2013 at 12:13 AM 0
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ahh thank you, the guy in the video had it as - 10 and i saw in the comments something about =10 but thank you very much!!

avatar image clunk47 clunk47 · Jul 08, 2013 at 12:15 AM 0
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If you could, either accept my answer or the guy's answer below which is more detailed, so people will know this has been resolved.

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Answer by Bunny83 · Jul 08, 2013 at 12:06 AM

Line 1 should be:

 var health = 10;

Line 19 should be:

 health -= 1;

Line 23 should be:

 if(health <= 1){

And line 24 should be:

 health = 0;

Also you have you brackets wrong. The last if-statement should be inside the Update function:

 function Update()
 {
     if(TakeDamage)
     {
         if(Input.GetButtonDown("fire1"))
         {
             health -= 1;
         }
     }
     if(health <= 1)
     {
         health = 0;
         Destroy (gameObject);
     }
 }

You should indent your code to avoid such mistakes.

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