Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Casper091 · Nov 03, 2012 at 08:29 AM · guimainmenu

Script to start another object

So iv been working on my main menu for obviously a game... and id like it if once you clicked on single player, it opens the game object of "New game" and "Load Game" 3d texts.. iv tried all i know and cant get it to work, Anyways here's my script i tried>>

var NewGame = GameObject;

var LoadGame = GameObject;

function OnMouseEnter() { renderer.material.color = Color.red; }

function OnMouseExit() { renderer.material.color = Color.white; }

function OnMouseUp() { NewGame.Enabled = true; LoadGame.Enabled = true; }

if you didnt notice it also does a color change on enter and exit...

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image deltamish · Nov 03, 2012 at 10:54 AM 0
Share

what is single palyer is it an object or GUI. as you can see you have not assigned player Explain a bit more about your problem and what do want to do

avatar image Scribe · Nov 04, 2012 at 10:58 AM 0
Share

For GameObject I think you use

NewGame.active = true;

Scribe

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Michael CMS · Nov 04, 2012 at 10:36 AM

If your NewGame and LoadGame objects have children, you will want to use SetActiveRecursively(true) to get the desired effect.

At runtime (when you press the play button) do any gameobjects get enabled ? Or simply nothing happens ?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Casper091 · Nov 06, 2012 at 12:53 AM

thanks everyone, sorry im so use to c++ in school we use (Thing).enabled = true or false

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity freezes when changing GUI.Color.a 1 Answer

Re Enable C# script on camera 1 Answer

Create GUI button in update function? 3 Answers

Texture Importer 3 Answers

targeting desnsity inside buoyancy script 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges