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Question by zalan · Sep 03, 2015 at 03:46 PM · androidaudiowebplayerwwwstreaming

Unity download audio

Hi! I have a project where I need to download and store audio file from a website. I have tried it using .mp3, but as it turned out, it doesn't work on webplayer (the project is developed for android and webplayer). I have found a similar post here, which adived to use .ogg, but it didn't work either. Ogg streaming was not supported (I have tried it on the android version). The only format I could use on both versions was the .wav, but it is extremely big, around 10 times bigger than .ogg. Do you have any suggestions what I could do?

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Answer by 265lutab · May 21, 2016 at 05:38 AM

You could have a .mp3 and an .ogg (which should be supported by the web player) and then use

 #if UNITY_ANDROID
 
 #elseif UNITY_WEBPLAYER
 
 #endif

and put the url for the .mp3 in android and the .ogg in webplayer

http://docs.unity3d.com/Manual/PlatformDependentCompilation.html

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