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Question by VladNeykov · Jan 01, 2014 at 05:02 PM · listclassstatic

Static GameObject List gives error when calling Add or Count from another script

Hi gang! I have a list in one of my classes and am trying to access it from another script, however I receive an error when I try to use Add or Count.

Class with list:

     static class Recycler
     {
         static var myList: List.<GameObject>; 
     }


Accessing list from another script:

     var listLength = Recycler.myList.Count;  //NullReferenceException error
     Recycler.myList.Add(gameObject);  //NullReferenceException error

I have no problem accessing static variables(float, int, etc.) in the same scenario. Is there something special I need to know when dealing with lists in this way?

Thank you in advance!

Vlad

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Answer by HappyMoo · Jan 01, 2014 at 05:48 PM

I don't know the javascript syntax, but you're not creating the list...

 static var myList: List.<GameObject> = new List.<GameObject>();
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avatar image VladNeykov · Jan 01, 2014 at 06:01 PM 1
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That was it; thanks much!

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