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Export Navmesh to Maya
The navmesh system is great. It is probably one of the most useful features next to the profiler. However, the navmesh is put into some proprietary format. Is it possibe to export this to an obj, fbx, or anything so that I can edit it in Maya then bring it back?
Thanks, Chris.
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It would be nice indeed, but I don't know of any way to do this.
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