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Question by gogo199432 · Oct 14, 2013 at 03:16 PM · transformarraysinventorygame save

Saving Transform Array

Hi guys

I'm trying to save with PlayerPrefs and it worked well, until now. I want to save the inventory (Inv system is from Backeys) The problem is that it uses a Transform array to store the content of my current inventory, and I have no idea how to store it I tried saving the location, rotation but it didn't load it back.

Any ideas?

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avatar image DaveA · Oct 14, 2013 at 03:32 PM 0
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Post your code

avatar image gogo199432 · Oct 14, 2013 at 04:50 PM 0
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Okay, sorry:D So here is the Inventory content script: http://pastebin.com/eHgwrEdJ

And here is my save script: http://pastebin.com/8pw1XSJX

avatar image gogo199432 · Oct 15, 2013 at 01:51 PM 0
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Anyone? Please?

avatar image Benproductions1 · Oct 16, 2013 at 01:14 AM 0
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You need a way of identifying items, such as a ID value. Without it you will not be able to save arbitrary objects (unless you want to do a ridiculous amount of work.

avatar image whydoidoit · Oct 16, 2013 at 01:18 AM 0
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Or you could try to use Unity Serializer on the asset store that will try to help you with such things and can save Transform references to player prefs.

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