- Home /
 
 
               Question by 
               andiB · May 27, 2015 at 10:17 AM · 
                androidtouchperformanceoptimizationswipe  
              
 
              Frame Drop on Touching or Swiping Screen
Hello :-)
I get a 8-12 frame drop on my Galaxy Tab 4 (7.0) when I just touch and swipe on screen.
Even when the input is not effecting my game logic.
Without touching the screen my game runs at 60-54 fps.
Using Unity 5
It's a top down 2D Game.
It has one Overlay UI - Canvas without clickable buttons.
The camera has a rigidbody to manipulate its velocity and movement it
Any ideas?
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
measuring performance on android 0 Answers
Performance of 2D Apps on mobile: Optimizations? 0 Answers
multi touch / swipe issues 5 Answers
Is there a more efficient way to write a "Find" script? 2 Answers
Performance optimization 1 Answer