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Question by Namnam · Jul 06, 2016 at 05:50 PM · rigidbodyshootingarrow

Shoot arrow go to the side, upside down or always the same roation

I have script shooting arrow but when arrow is instantiate, it is on the side or upside down and not pointing to the target. I don't know why, furthermore, it always have the same rotation, regardless the player rotation. Here is my code for instantiate and shooting the arrow with addForce function.

      var arrowClone = Instantiate(arrow,instanciateArrowPoint.position, transform.rotation);
             
      position = target.position;
 
      var direction = (position - transform.position ).normalized;
                 
                 
      arrowClone.AddForce(direction * Time.deltaTime * speedFire);
 

Need help please !!

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