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Drug Effects For Horror Game
Hi guys i'm creating a Horror Game, at the beginning i wan't my guy to start to feel dizzy and walk un sterdy and start to see the the work moving , he then drops to the floor. How would i do this, i wan't it to be visual effects., thanks
Answer by Owen-Reynolds · Oct 30, 2012 at 03:57 AM
The standard full-screen underwater/drunk type effect uses a render-texture, which is in Pro. You just run everything as normal, but the camera uses a giant screen-sized texture instead of the screen. Then you draw that single image using a blur/warp type shader.
Otherwise, it's just being clever. Wobble the camera, darken the directional light, but a transparent yellow plane in front of the camera, randomly turn the player a little when moving... .
Pick one thing that seems easy, and search around for it. Alternately, save the whole thing for later, when you more experience from working on other parts.
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