Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by LijuDeveloper · Dec 02, 2013 at 09:31 AM · cameramousepositionviewcamerasmouseover

Mouse position in camera view area

How to find a camera in purticular camera's view position ? For example alt text

In this example , mouse position in " Camera 2 " view . How to find mouse position in camera view( Not using Raycast or OnMouseOver() function )

campos.png (11.8 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image robertbu · Dec 02, 2013 at 09:38 AM 2
Share

The mouse position in what coordinates? World? Viewport?

Camera.ScreenToWorldPoint();

Camera.ScreenToViewportPoint();

1 Reply

· Add your reply
  • Sort: 
avatar image
5
Best Answer

Answer by Tomer-Barkan · Dec 02, 2013 at 10:01 AM

Use Camera.ScreenToViewportPoint to get the mouse's position relative to the camera's viewport.

If both X and Y are between 0 and 1, then it is within the camera's viewport, otherwise it is outside:

 public Camera GetCameraForMousePosition() {
     Camera[] allCameras = Object.FindObjectsOfType(typeof(Camera)) as Camera[];
     foreach (Camera camera in allCameras) {
         Vector3 point = camera.ScreenToViewportPoint(Input.mousePosition);
         if (point.x >= 0 && point.x <= 1 && point.y >= 0 && point.y <= 1) {
             return camera;
         }
     }
     return null;
 }


Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LijuDeveloper · Dec 02, 2013 at 10:42 AM 0
Share

Its working , Thank you

avatar image kamran-bigdely · Apr 07, 2016 at 04:52 PM 0
Share

By the way, ins$$anonymous$$d of :

 Camera[] allCameras = Object.FindObjectsOfType(typeof(Camera)) as Camera[];

you can simply use the following :

 Camera[] allCameras = Object.FindObjectsOfType<Camera>();

This is the suggested practice.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

how can i moving from camera to other using a code? 1 Answer

How does Clear Flags on cameras work? 2 Answers

Camera.ScreenToWorldPoint with Perspective camera 1 Answer

Camera shows objects in wrong order 1 Answer

How to switch back a camera after an interval using a Trigger 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges