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Question by rOBY GAMES · May 24, 2014 at 10:42 PM · charactertimeclock

Digital clock

Hello.

I would like a digital clock for my character. When I want to see what time my character raises his arm with showing the time. I would like to put this script in 3D Text, so you can see the time. This script can not I add gui.label to insert text in 3d. Some Suggested?

The script that I want to use:

 var date : System.DateTime;
  
 //sets something allowing you to populate it with the date and time
 var text : String;
  
  
 function Update()
 {
     //tells the var to look for the precise moment you are at
     var date = System.DateTime.Now;
     //converts the above var to a readable string
     text = date.ToString("HH:mm:ss");
     //prints it to inspector
     print (text);
  
 }
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Answer by robertbu · May 25, 2014 at 01:19 AM

Create a 3D text object (GameObject > Create Other > 3D Text). Attach this script (your script with just a couple of changes):

 var date : System.DateTime;
  
 //sets something allowing you to populate it with the date and time
 private var text : String;
  
  
 function Update()
 {
     //tells the var to look for the precise moment you are at
     var date = System.DateTime.Now;
     //converts the above var to a readable string
     text = date.ToString("HH:mm:ss");
     //prints it to inspector
      GetComponent(TextMesh).text = text; 
 }

For a watch, you will need to change the shader:

 http://wiki.unity3d.com/index.php?title=3DText

In addition, you might want to update the text in a function called by InvokeRepeating() four times per second rather than do it every frame in Update().

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avatar image rOBY GAMES · May 25, 2014 at 05:42 AM 0
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Thanks Robertbu. It all works perfectly. Thank you! :-)

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