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Question by Tyler 2 · Feb 02, 2011 at 07:11 AM · screenview

Screen to view point?

Hi, this is weird question but can someone please explain ScreenToViewPoint to me?

function Update () {
    transform.position = camera.main.ScreenToViewportPoint(Input.mousePosition);
}

If I want to make an object move to wherever the cursor goes, how would I do that using this script?

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Answer by Mike 3 · Feb 02, 2011 at 07:31 AM

ScreenToViewportPoint maps 0->ScreenSize to 0->1 (basically divides x by Screen.width, y by Screen.height). It's almost certainly not what you need.

I would look into either ScreenToWorldPoint or Physics.Raycast, depending on whether your game is 2D or not

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Answer by Cam 1 · Feb 02, 2011 at 07:42 AM

I suggest using Input.mousePosition and using that in conjunction with ScreenToWorldPoint, then transform the position.

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