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Question by huglojsk · Feb 07, 2014 at 10:47 PM · collisionrigidbodydestroyvelocity

[SIMPLE] Not loose speed when destroying colliding object

Hello!

I have a simple question about collision with ridigbodies.

I want my player to collect a gold coin when they collide into it. I've got this working but there's a small problem. Every time the player collides and destroys the coin they bounce of the coin right before it disappears.

Is there anyway to solve this?

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Answer by robertbu · Feb 07, 2014 at 10:48 PM

Mark the collider on the coin as a a trigger and use OnTriggerEnter() rather than OnCollisionEnter().

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avatar image huglojsk · Feb 07, 2014 at 11:23 PM 0
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This worked. :) Thank you!

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