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Question by schmoey · Oct 26, 2012 at 04:03 AM · character animation

Creating character animations from within Unity.

Hi there,

Are there any tips/plugins/etc to create character animations from within Unity? So that's (with the possible exception of a plugin) using the animation window to create your typical bipedal animations like walk, run, idle etc.

I'm quite experienced with using the animation editor to create cutscenes and utilise existing animations imported with charcters but now want to create the character animations themselves, and the editor doesn't seem to give me the kind of love I might expect to make this kind of job easier. Drilling down through the bone lists to each transform and manipulating every curve piece by piece seems a tad time wasteful with just a hint of soul destroying.

(I understand that these are usually created and then exported from a package like maya or blender... also aware of great services like Mixamo but once again, i'm talking purely from within Unity.)

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