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Android Device not appearing as process for MonoDevelop
I am using:
A Samsung Galaxy S II
A Macbook Pro (Lion)
Unity 3.5.3f3 with Android License (Not PRO)
The Macbook Pro is sharing its ethernet connection through wi-fi to the Galaxy S II device. The Unity App is built with 'Development Build' and 'Script Debugging'. When I open the "Attach to Process" in Monodevelop I only see the usual 'null' and 'Unity Editor (Unity)" processes.
The device responds to adb logcat when connected with USB if that helps.
Thanks a lot.
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