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Question by TheReclaimer117 · Jan 16, 2014 at 04:19 PM · javascriptgunshootfire

My gun won't fire. ( Javascript )

I built my own gun with blender. I've only been using Unity and Blender for a few days. I watched this video. http://www.youtube.com/watch?v=NPlRbxJtKxE and used a script from this guys comment GyratinVibratinD1LD01 month ago

Heres the script that works . var projectile : Rigidbody; var speed = 10;

function Update () { if (Input.GetButtonUp ("Fire1")) { clone = Instantiate(projectile, transform.position, transform.rotation); clone.velocity = transform.TransformDirection(Vector3 (0, 0, speed));

Destroy (clone.gameObject, 5);

}}

I dragged a sphere into rigidbody for the spawn, which is placed at the muzzle of my gun. The sphere has a physics property of rigidbody. Here's my script.

var projectile : Rigidbody ; var speed = 10;

function update () {

if(Input.GetButtonUp ("Fire1")) { clone = Instantiate(projectile, transform.position, transform.rotation); clone.velocity = transform.TransformDirection(Vector3 (0, 0, speed));

Destroy (clone.gameObject, .25);

}}

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avatar image Calum-McManus · Jan 16, 2014 at 04:44 PM 1
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If you could format your code correctly then it will be easier for me and others to help ^^

avatar image TheReclaimer117 · Jan 16, 2014 at 08:08 PM 0
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How do I format the code? I clicked the little box with the binary 101010 that says code sample. It gave me a box and I copied and pasted it. I have seen other forum posts with code how it looks in the script editor thing. I don't know how to do it that way.

avatar image ArkaneX · Jan 16, 2014 at 09:06 PM 0
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Just select the code, and then press 101010 button. You'd need to do some indenting by yourself though.

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Answer by ArkaneX · Jan 16, 2014 at 04:50 PM

Function names are case sensitive. Change update to Update.

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avatar image TheReclaimer117 · Jan 16, 2014 at 08:09 PM 0
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Alright I'll try it out thanks.

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