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Question by
Ludovic · Nov 10, 2010 at 02:48 PM ·
shaderassetbundleload
AssetBundle.Load on Shader object returns null
Hi everyone,
Calling the AssetBundle.Load( string name ) method returns null when loading a shader with its name. Is this normal ?
Thanks
PS I got a very simple project showing the problem, if someone needs it.
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