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Question by jeffa070 · Apr 20, 2014 at 01:07 AM · error

ERROR unity expected. insert a semicolon at the end

everytime i get this error and really dont know how to fix it i tried many things but keeps coming up the scirpt is this

pragma strict

Var X : float;

function Start () { //Gathering normal object scale x X = Transform.localScale.X; }

function Update () { if(Input.GetKey("a")){ //Gamer pushes left a key //Set texture to normal position. transform.localScale.x = X; }else if(input.GetKey("d")){ //push d //Flip the texture transform.localScale.x = -X; }

}

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Answer by jeffa070 · Apr 20, 2014 at 05:16 PM

okay i've fixt it i had Progma and it needed to be pragma

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Answer by tw1st3d · Apr 20, 2014 at 01:13 AM

Looks like your issue was that you had Var instead of var, and Transform instead of transform. Also, I don't know if Input.GetKey is a thing, so I've changed it to Input.GetKeyDown. Lastly, transform.localScale.x = -X; needs to be transform.localScale.x = -Math.abs(X); This gets the absolute value of the number, then converts it to a negative number.

 var X : float;
 
 function Start () { 
     //Gathering normal object scale x 
     X = transform.localScale.X; 
 }
 
 function Update () { 
     if(Input.GetKeyDown("a")){ 
         //Gamer pushes left a key 
         //Set texture to normal position. 
         transform.localScale.x = X; 
     }else if(input.GetKeyDown("d")){ 
         //push d 
         //Flip the texture 
         transform.localScale.x = -Math.abs(X);
     }
 } 
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