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Question by
junaum · Apr 12, 2012 at 11:49 AM ·
collisionrigidbodymeshlinerenderer
Accessing the rigidbody of a linerenderer via Script
Hi there,
I noticed that Linerenderer have a rigidbody class. Does that mean that I could use it to make things collide with the line (using it's mesh as collider)? I struggling to get primitive colliders to align and scale with my lines so, that would help a lot.
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