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Question by Indrani02 · Apr 07, 2015 at 12:16 PM · lightmapuv

imported lightmap weird display in Unity

Hi, I have been following threads on importing lightmaps to Unity but nothing seems to work. I have model in Maya, baked lightmaps(light and color)in Maya and then imported the model in Unity. The model has 2 UV sets, the lightmap being assigned to the second one. Now, on importing to Unity and setting the lightmap to the channel in Windows>lightmapping>Maps, I a weird display of the lightmap. I have attached screenshots of my model in Maya with the specific lights and the lightmapped model in Unity.alt text I have been stuck at this problem for quite a long time now and any help would be highly appreciated. Thanks!

alt text alt text

scr-mr-red.jpg (113.2 kB)
unity-lightmap.png (358.6 kB)
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