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Question by keyp3r · Aug 17, 2012 at 09:26 PM · shadertransparencysse

SSE and Transparency...

So I know this is an issue for a lot of folks, especially those new or unfamiliar to the shader making world, like myself. How, exactly, do you get transparency working in Strumpy's Shader editor? I kind of got it working, but its not working how I want..

alt text

All I'm trying to do is set it up so theres a fresnel on the glass that controls the transparency. I know how to set up the graph but the Blend Settings make no sense at all.

transblendingsse.jpg (310.8 kB)
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Answer by keyp3r · Aug 18, 2012 at 07:55 PM

I figured it out I guess... I took apart the shader and re-made it. Nothing visibly changed to me, but it works great now! Also found out you want back face culling on otherwise it doesent work. Attached a copy of the sGraph and shader for those interested.

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marshallsglassshader.zip (4.4 kB)
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