- Home /
Question by
keyp3r · Aug 17, 2012 at 09:26 PM ·
shadertransparencysse
SSE and Transparency...
So I know this is an issue for a lot of folks, especially those new or unfamiliar to the shader making world, like myself. How, exactly, do you get transparency working in Strumpy's Shader editor? I kind of got it working, but its not working how I want..
All I'm trying to do is set it up so theres a fresnel on the glass that controls the transparency. I know how to set up the graph but the Blend Settings make no sense at all.
transblendingsse.jpg
(310.8 kB)
Comment
Answer by keyp3r · Aug 18, 2012 at 07:55 PM
I figured it out I guess... I took apart the shader and re-made it. Nothing visibly changed to me, but it works great now! Also found out you want back face culling on otherwise it doesent work. Attached a copy of the sGraph and shader for those interested.
glassshader.jpg
(112.5 kB)
marshallsglassshader.zip
(4.4 kB)
Your answer
