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Question by
pixartist · Feb 10, 2014 at 12:33 PM ·
colliderterrainresolution
Why does the terrain collider not work with different x and y resolutions?
So, the terrain collider in unity only accepts terrain with the same amount of vertices in x and y direction. Is there any way to get around this? Can I inherit from collider and create my own terrain collider?
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