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Question by
Kazaskater · Dec 27, 2010 at 08:55 AM ·
controlleraxislimitpersonfirst
How do I limit the x axis on a first person controller?
Im making a helicopter scene, and I need to limit the x and y axis. I did the y axis, and he can only look so far down. Now, I need to know how to make it so he can only look so far to the left and right. I tried changing the minimum and maximum x axis in the main camera and the first person controller. That did nothing tho. any ideas?
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Answer by azzogat · Dec 27, 2010 at 10:05 AM
Look at how the included MouseLook.js script limits rotation. That's probably the best way to do this.
This has also been asked and answered before. You might want to check-out that thread as well:
http://answers.unity3d.com/questions/11497/limiting-rotation-of-an-object