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Question by
mitaywalle · Feb 12, 2018 at 11:51 AM ·
textureresourcesreloadunload
reload texture after Resources.UnloadAsset()
I'm writing level-streaming system. Is there any way to reload texture, that became black after Resources.UnloadAsset(texture)? P.S. texture is not in resource folder. May be I should use AssetBundle.Unload() for this https://vk.com/doc14343415_459892127?hash=e3062204850fc765d0&dl=a231cfe35bd30bf392
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