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Question by Glennwiz · Jan 06, 2010 at 10:50 PM · gameobjecttag

How do I count or get references to all gameobjects that are tagged with a particular tag?

the Title say it all.

How do I find out how many objects have a certain tag, or get references to all gameobjects that are tagged with that particular tag?

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Answer by duck · Jan 06, 2010 at 10:59 PM

Use the "FindGameObjectsWithTag" function. Here's a c# example:

// to count the number of objects: int enemyCount = GameObject.FindGameObjectsWithTag("Enemy").Length;

// to get an array of references to all those objects: GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy");

and in Javascript:

// to count the number of objects: var enemyCount : int = GameObject.FindGameObjectsWithTag("Enemy").Length;

// to get an array of references to all those objects: var enemies : GameObject[] = GameObject.FindGameObjectsWithTag("Enemy");

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avatar image Glennwiz · Jan 07, 2010 at 02:23 PM 0
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thx for help :)

avatar image sam-luk · Apr 15, 2012 at 12:27 PM 1
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Hi

I was wondering if there was away of counting the number of objects by tag but not having an error if that tag is not found?

eg UnityException: Tag: Destroy is not defined!

This is happening becuase i haven't declared this tag YET, but i will...

thanks Sam

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Answer by amin-khan · Jan 19, 2017 at 04:30 PM

in c # try this code to find out the references of all objects specific name

obsticals = GameObject.FindGameObjectsWithTag("hurdles");

     if (obsticals != null)
     {

         foreach (GameObject roadHurdles in obsticals)
         {

          hurdleScripts hurdle = roadHurdles.GetComponent<hurdleScripts>();

hurdle.variable in the next scripts....= somthing;

     //    }


     //}
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