Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by gauravpcs007 · Oct 16, 2012 at 05:43 PM · gameinstall

is it possible to play unity games on another pc

can any one one tell me, is it possible to play games on another pc in which unity is not installed ................ the game i want to play is made in unity by using option. BUILD

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Kryptos · Oct 17, 2012 at 08:36 AM 0
Share

Well that's the purpose of Unity, doesn't it?

avatar image caio_marc · Jul 10, 2016 at 09:53 AM 0
Share

I'm having some trouble in doing so. The game works perfectly in my computer, but when I send it to other computers, it simply doesn't answer to UI enters. I don't know what to do. Is it because of the folder the file is inside?

avatar image tanoshimi caio_marc · Jul 10, 2016 at 10:34 AM 0
Share

"simply doesn't answer to UI enters"? Not sure I understand - can you rephrase please?

4 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by rkdnsam · Oct 16, 2012 at 07:47 PM

yes, of course it is. :0)

but in case you are asking "how" and not "if" you will need to either copy or move the EXE file along with dependent folders to a location accessible to the other computer.

if you build for the WebPlayer, same concept, locate WebPlayer folder and copy or move contents to location accessible to the other computer (can be internal network or internet)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by T27M · Oct 16, 2012 at 05:58 PM

Yes. The folder where you saved your build will contain a folder with all the necessary files include this with the .exe and you can run it on another computer.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by caio_marc · Jul 10, 2016 at 12:03 PM

Hi @tanoshimi I had written "UI entries", I didn't noticed that the corretor changed it to "entrers". I meant the User Interfaces that I programmed - keyboard entries - are not working in other computers, just in the one which the game was built. Explaining it better, I've programmed a "Title Screen" scene. To enter the game itself Scene, all the User had to do was to press ENTER, but it only works on my own PC; on others, the game plays the Title Screen but keeps unresponsive to the User. If you know a way to fix it, I'll be thankful. Apparently it is not related to Player Settings when the game is built.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by jp8173 · Feb 28, 2017 at 07:49 AM

but is it possible to build and run it without unity installed so lets say i shared the build through cloud but the person i shared to cloud to does not have unity installed but manager priveleges would he be able to build and run it using the website or something?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

14 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

A node in a childnode? 1 Answer

i have a little problem 0 Answers

Make a unique Serial for each game 0 Answers

how can we install our games made in unity 2 Answers

How do i start a game with Unity, what do i need first? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges