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Question by
keil_unity · Jan 25 at 02:55 PM ·
c#iosbuildxcodebuildpipeline
ArKit not included in unity.framework on xcode
hey all, so i'm trying to manually add arkit in my build script for my ci/cd using the xr-plugin-management api. but for whatever reason. although it reads arkit as enabled once compiled xcode does not add arkit in the unity.framework for the final build to create the ipa. any ideas?
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