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Question by tokenshi · Jul 17, 2011 at 11:16 PM · androidbce0019dynamic typing

BCE0019: Component is not a member of 'UnityEngine.Component' - Android Build

After browsing the other threads regarding this error, I didn't see anything that seemed to indicate a solution to my issue :(

I'm attempting to call function from another script, but keep getting the BCE0019 error, most likely due to the lack of dynamic typing on android. Here's the code:

gameObject.Find("GameController").GetComponent(GameController).Respawn();

I have several instances where I'm calling functions within other scripts, and these seem to be the only errors i'm having, so It'd be great to get this sorted out!

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Answer by Peter G · Jul 17, 2011 at 11:25 PM

You hit the nail right on the head. GetComponent() returns a Component, not an instance of GameController, and Component doesn't have a definition for Respawn(). There is a new way and an old way of getting the object cast to GameController and I'm going to give you the new version.

  //js
  GetComponent.<GameController>().Respawn();

Generics are a new feature in unityscript and they work just like the C# ones except that you add a period after "GetComponent" that isn't there in C#.

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avatar image Jeric-Miana · Apr 01, 2014 at 02:20 AM 0
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Thank you Peter G :)

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