Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by titin_lc · Aug 08, 2012 at 08:46 AM · wwwflashloadfromcacheordownload

Does WWW.LoadFromCacheOrDownload work on FLash?

Hi. Anyone has tested WWW.LoadFromCacheOrDownload on Flash. I am getting this error:

Error

at UnityEngine::WWW/WWW_Constructor_String_Int32() at UnityEngine::WWW$/WWW_LoadFromCacheOrDownload_String_Int32()

And I don't know if the problem is the asset bundle I'm trying to download. On Webplayer it works.

Thanks,

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by catburton · Aug 08, 2012 at 03:13 PM

WWW.LoadFromCacheOrDownload is not supported for Flash export. Try downloading your asset bundle using WWW(bundlePath) instead.

If that still doesn't work, make sure you're building your asset bundles for the correct platform (BuildTarget.FlashPlayer).

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image titin_lc · Aug 09, 2012 at 07:04 AM 0
Share

Thank you, Cat. I guess there will be a lot of fixes on flash export when Unity 4 was released.

avatar image
0

Answer by RalphH · Jan 29, 2013 at 11:36 AM

I've added an example of LSO caching using a Flash bridge to the forums / github which can be used for Caching on Flash. http://forum.unity3d.com/threads/168185-Using-Local-Shared-Objects-for-AssetCaching-example.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

WWW.LoadFromCacheOrDownload is not downloading in augmented reality app 0 Answers

How to download multiple asset bundles in serial order? The error of "cant load 'name' assetbundle as it is already loaded" comes after first assetbundle download. Please help. Needed urgently! 0 Answers

Getting Fatal Error 2030 using WWW in Flash 7 Answers

Is there a way to add request headers to WWW.LoadFromCacheOrDownload? 0 Answers

Save Hash128 from Asset Bundle Manifest 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges