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Question by fireDude67 · Nov 17, 2010 at 03:10 AM · monodevelopmonovisualstudiodebugger

How Do I use Mono Debugging in Unity 3.0?

I have heard that Unity3D now supports debugging using MonoDevelop, I am wondering how to do this? Also, is it possible to do it with Visual Studio?

I am using Unity 3.1 Indie

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Answer by SteveFSP · Nov 17, 2010 at 03:44 AM

The documentation for debugging with MonoDevelop is in the Unity manual under Advanced > Debugging.

As for Visual Studio: No it cannot be used for debugging with the Unity Editor.

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avatar image Proclyon · Nov 17, 2010 at 09:36 AM 1
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Sad but true, I really would have loved seeing that feature

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