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Question by joseaguirre · Feb 23, 2014 at 10:13 AM · javascriptrandomspawnpoint

Spawn object in random areas

Hello I need help in writing a javascript code to spawn my birds in my game.... i want to set up four empty gameobjects to be my spawn points and have my bird prefab spawn randomly in each spawnpoint infinitely but i have no idea on how to do that....can anyone help?

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Answer by hero_kenshin · Feb 23, 2014 at 01:42 PM

I've done this before what i did was set up a variable to contain the transforms of all my spawnpoints like this

 var Spawns : Transform[];

Connect that to your 4 spawn points (empty gameobjects)

next all you need to do is call instantiate using a Random.Range of your spawns like so

 Instantiate( Bird, Spawns[Random.Range( 0, 3)].position, Spawns[0].rotation);

Alternatively you can acquire a random number before you Instantiate

 var randomnum : int = Random.Range(0,3);
 Instantiate( Bird, Spawns[randomnum].position, Spawns[randomnum].rotation);
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Answer by XAngelBR · Feb 23, 2014 at 01:43 PM

I think this link can help you: http://answers.unity3d.com/questions/13657/mulitple-spawn-points-with-random-seed.html

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