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Question by vmnoodel · May 05, 2014 at 04:55 PM · androidperformancewindows phone 8

Performance difference WP8 and Android - Even in a very simple 2D game

So I have this fun game Bubbara which is unfortunately not making millions of downloads for me. Well the problem is that I have published this game on both Android and Windows Phone 8 . And the Windows Phone 8 version is surprisingly butter smooth on Lumia 520 and the Android version is noticeably laggy on comparable mobile phone. I am aware of the Android's fragmentation might be an issue but given the simplicity game this must not have been a reason for bad performance on Android . I am using Unity 4.3.1 ... Is there a performance fix for Android devices ? Note I have already disabled VSYNC !!!Bubbara Play Store Bubbara Windows Phone 8

Bubbara Android

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avatar image vmnoodel · May 07, 2014 at 12:13 PM 0
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somad dk wtd

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Answer by dousi96 · Jul 29, 2014 at 10:09 PM

Try to reduce quality in Edit>Project Settings>quality

It will be better!

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