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Question by
BananaBoyDean · Mar 29, 2012 at 08:38 PM ·
guimenumain menu
Best way to create a Main Menu
I am currently creating the Main Menu for a simple game that requires a little user keyboard input, but mostly mouse input. I looks like there will be 5 different menu screens. What would be the best way to program the menu? Through C# onGUI() function or using gameObjects and coding them?
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Answer by DaveA · Mar 30, 2012 at 12:25 AM
Use OnGUI if you want a 2D menu system. Use gameObjects if you want a 3D system. Actually you can use OnGUI for 3D too but it might be easier using game objects.