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Question by shivesh · Nov 15, 2015 at 08:12 AM · animationplayerfpsgunpositioning

How to add gun to the model, as when it animate, the gun is dis-positioned.

I've my model fully working along with some 10 animations. but now when I'm adding a gun to the model, i.e. in idle state, it works fine, but when I walk the hands move and the gun it dis-positioned. I've tried making the gun the child of the hands but it is not working. Should I animate the gun according to my other animations ? HELP

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Answer by shivesh · Nov 15, 2015 at 10:17 AM

Thanks but I already got the Fix ! Actually the Gun should be parented with the main bone !'Anyway Thanks for your kind help.

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Answer by OctoMan · Nov 15, 2015 at 08:37 AM

If you are animating in unity , first remove all animations from the gun if there are any.Then link the gun to the hand. This should move the gun with the hand. If not, go into you 3D programm and rigg the gun to the hand.

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