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3D Text Mesh - Display Glitch
Hello,
I'm getting an odd display glitch from my 3D text mesh within my scene (happens to all text meshes within my scene). Initially, my text looks like this:
Which is fine, and correct. But once I hit Play and then Stop, the text turns to this:
And it will continue to look like this even after I Play and Stop. The only time it will look normal is if I change a few settings within the Inspector, such as Font Size, or Text Colour.
I don't understand what may be causing this. I've used 3D Text Mesh many times before, and Ive never came across this.
Any ideas?
Thanks..
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