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Question by
TrackpadStudios · Oct 09, 2012 at 11:58 PM ·
camerarandomorientation
Random camera orientation
I want the cameras orientation to be randomized at the start of the game, in order to disorient any repeat players. But I only want the x axis to be randomized, I don't want them to start out staring at the sky, or at the ground. Any suggestions?
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Answer by Eric5h5 · Oct 09, 2012 at 11:59 PM
Assuming you meant "y axis":
transform.Rotate (Vector3.up * Random.Range(0.0, 360.0));
Right, sorry, not thinking right today. Worked perfectly =D
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