- Home /
If i force close my game the changes i made to my scriptable object are not saving. Is there anyway to get around this?
looks like the data are saved only while exiting the application. But in iphone there is no application quit at all so the data will not be saved at all right? How do i get around this?
We need more detail, how are you saving data?
If you are using player prefs you can explicitly call save
I'm just using scriptable objects to save it can hold persistent data.
Your answer
Follow this Question
Related Questions
Is it possible to serialize and store custom structs on the iPhone in scriptableObjects? 2 Answers
Scriptableobject not saving if i force close the application. 1 Answer
Best way to serialize a ScriptableObject reference using NetworkWriter/Reader 1 Answer
How do I use deserialize XML with Unity Pro iPhone. 4 Answers
Calling a derived class (Serialized in a Scriptable Object) returns the super class. 1 Answer