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Question by LiquidDice3d · Oct 08, 2012 at 01:08 PM · hierarchy

Changing the hierarchy through code

I am making a game and am coding it in javascript. During gameplay I add An object to the hierachy through code.

I was wondering if it was possible so that when this object gets added it would be added to a group???

I think because I am using a prefab it has an issue. A couple of the other sites I looked at said prefabs can be an issue.

This is the line I used to create the object

var player = Instantiate(playerPrefab, GameObject.Find("CreatePlayer").transform.position, Quaternion.identity);

Which is what I got from this site. This will create the player, but on another object I have all the code to make the player move around. So that is why I want to add the newly created object to the object with all the code.

Could the fact it is a prefab be an issue???

Thanks

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avatar image Fattie · Oct 08, 2012 at 01:12 PM 0
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sure. you're looking for .parent ... it's part of TRANSFOR$$anonymous$$ ... NOT anything else (that often catches people out)

http://docs.unity3d.com/Documentation/ScriptReference/Transform-parent.html

changing the parent of something during gameplay is really central to program$$anonymous$$g video games, it's how you "stick" something to something else and so on. it is also critical for doing calculations, etc

hope it helps

avatar image LiquidDice3d · Oct 08, 2012 at 02:06 PM 0
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Fattie, I already had a look at this, but thank you very much for your help.

I think because I am using a prefab it has an issue. A couple of the other sites I looked at said prefabs can be an issue.

This is the line I used to create the object

var player = Instantiate(playerPrefab, GameObject.Find("CreatePlayer").transform.position, Quaternion.identity);

Which is what I got from this site. This will create the player, but on another object I have all the code to make the player move around. So that is why I want to add the newly created object to the object with all the code.

Coulld the fact it is prefab be an issue???

avatar image Fattie · Oct 08, 2012 at 02:08 PM 0
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newobject.transform.parent = theOtherObject.transform

avatar image LiquidDice3d · Oct 08, 2012 at 02:21 PM 0
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Sorry Fattie, just reread that site you sent me to look at and I understood it a bit better. Thank you so much It is working now.

Thank you again

avatar image Fattie · Oct 08, 2012 at 03:01 PM 0
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GOOD LUC$$anonymous$$ !!

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