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Question by Iconic · Oct 07, 2012 at 08:56 PM · clickselecting

Selecting objects

How can I make it so that Unity knows when the user has clicked on an object

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avatar image whydoidoit · Oct 07, 2012 at 08:58 PM 0
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In the editor or at runtime?

avatar image Iconic · Oct 08, 2012 at 06:22 AM 0
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At runtime sir.

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Answer by lazycody · Oct 07, 2012 at 10:54 PM

You have to create scrips in order to trigger an event when a player clicks on the object. At the top of the Unity Editor go to help drop down then go to scripting reference and look in there.

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Answer by whydoidoit · Oct 08, 2012 at 07:37 AM

You can write an OnMouseDown function into a script, this will be called when the object it is attach to is clicked (the object must have a collider).

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