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Question by Wylie · Nov 22, 2010 at 09:36 PM · variablevariablesvar

Is it possible to save a transform.position in a single variable?

So, I was wondering if there was a way (using jscript) to store a game objects transform.position within 1 static variable. Right now, I've been using 3 separate variables for the x, y, and z components of the objects transform.position.

posXBrick = gameObject.transform.position.x;
posYBrick = gameObject.transform.position.y;
posZBrick = gameObject.transform.position.z;

I was just hoping that someone knew a way that I could store it and call it without using three separate variables, to help keep the script cleaner.

Thanks

-Wylie

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Answer by skovacs1 · Nov 22, 2010 at 09:37 PM

Have you tried something like var pos : Vector3 = transform.position; ?

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avatar image Wylie · Nov 22, 2010 at 09:45 PM 0
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Worked like a charm! Thanks a lot!

avatar image Wylie · Nov 22, 2010 at 09:50 PM 0
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also, is there something similar for transform.rotation?

avatar image Adam Rademacher · Nov 22, 2010 at 10:20 PM 0
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transform.rotation is a quaternion -- use var rot : Quaternion = transform.rotation;

avatar image skovacs1 · Nov 22, 2010 at 10:20 PM 0
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Yes, it's a Quaternion. You'd do something like 'var rot : Quaternion = transform.rotation;'. For most cases, people use stuff like transform.eulerAngles which is a Vector3 like 'var eulers : Vector3 = transform.eulerAngles;'.

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