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Question by Fattie · May 17, 2012 at 11:45 AM · editorbuild settingsplayer settings

"Player Settings" - defaults?

Every single time you create a new Unity project, you have to:

(1) click Build Settings

(2) click to Platform - iOS, and click "Switch Platform" (and wait for a pointless reimport)

(3) click Player Settings

(4) in Player Settings, click to "Bundle Identifier" and type in your "com. blah.." string for your dev cert.

I am incredibly sick of doing this.

Is there any way to "set" these defaults ?

Perhaps by hacking the editor app build, or ?

Does anyone know? Thanks!

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Answer by GameGuy · May 17, 2012 at 01:27 PM

Create an empty Unity project, do your Steps 1-4 stuff, save as MyMasterProject. From now on use this for starting a new project and just rename it.

Maybe there are better or more elegant ways of doing this, but for me this method is working perfectly.

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avatar image Fattie · May 18, 2012 at 07:02 AM 0
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That's actually a great idea, thanks! Heh

It sounds like, there is in fact no such option in Unity .. so I guess your solution is the solution, GG. Thanks!

avatar image GameGuy · May 18, 2012 at 01:32 PM 0
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Glad I could help you :)

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